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    OpenGL Superbible - 图书

    导演:Nicholas Haemel
    OpenGL(r) SuperBible, Sixth Edition, is the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real-time computer graphics, OpenGL 4.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the newest API and indispensable related concepts. You'll find up-to-date, hands-on guidance ...(展开全部)
    OpenGL Superbible
    图书

    OpenGL SuperBible: Comprehensive Tutorial and Reference - 图书

    导演:Richard S·Wright
    OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on gu...(展开全部)
    OpenGL SuperBible: Comprehensive Tutorial and Reference
    搜索《OpenGL SuperBible: Comprehensive Tutorial and Reference》
    图书

    OpenGL SuperBible: Comprehensive Tutorial and Reference - 图书

    导演:Richard S·Wright
    OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on gu...(展开全部)
    OpenGL SuperBible: Comprehensive Tutorial and Reference
    搜索《OpenGL SuperBible: Comprehensive Tutorial and Reference》
    图书

    OpenGL - 图书

    2004
    导演:Randi J·Rost
    OpenGL
    搜索《OpenGL》
    图书

    OpenGL - 图书

    2004
    导演:Randi J·Rost
    OpenGL
    搜索《OpenGL》
    图书

    OpenGL Insights - 图书

    导演:Patrick Cozzi
    Get Real-World Insight from Experienced Professionals in the OpenGL Community With OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced...(展开全部)
    OpenGL Insights
    搜索《OpenGL Insights》
    图书

    OpenGL Insights - 图书

    导演:Patrick Cozzi
    Get Real-World Insight from Experienced Professionals in the OpenGL Community With OpenGL, OpenGL ES, and WebGL, real-time rendering is becoming available everywhere, from AAA games to mobile phones to web pages. Assembling contributions from experienced developers, vendors, researchers, and educators, OpenGL Insights presents real-world techniques for intermediate and advanced...(展开全部)
    OpenGL Insights
    搜索《OpenGL Insights》
    图书

    OpenGL Development Cookbook - 图书

    2013科学技术·工业技术
    导演:Muhammad Mobeen Movania
    The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential.This book is targeted towards intermediate OpenGL programmers. However, those who are new to OpenGL and know an alternate API like DirectX might also find these recipes useful to create OpenGL animations.
    OpenGL Development Cookbook
    搜索《OpenGL Development Cookbook》
    图书

    OpenGL Shading Language - 图书

    导演:Randi J·Rost
    OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable graphics hardware and the additions to the OpenGL API that support this programmability....(展开全部)
    OpenGL Shading Language
    搜索《OpenGL Shading Language》
    图书

    OpenGL超级宝典 - 图书

    2020
    导演:格雷厄姆·塞勒斯
    本书是OpenGL及3D图形编程的经典入门指南,涵盖了使用OpenGL进行编程所需要的主要知识。 本书内容分3部分。第一部分介绍经典OpenGL绘图的基础知识,涉及管线、数学知识、数据、着色器和程序等;第二部分着重介绍OpenGL的一些高级功能,涉及顶点处理与绘图命令、基元处理片段处理与帧缓冲、计算着色器、高级数据管理、管线监控等;第三部分介绍一些实战技巧,涉及渲染技巧、高性能的OpenGL、调试和稳定性等。 本书适合希望系统学习OpenGL的读者阅读,经验丰富的OpenGL程序员也能从中获益。本书既可以作为学习OpenGL的教材,也可以作为随时查阅的参考手册。
    OpenGL超级宝典
    搜索《OpenGL超级宝典》
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